![]() For now, this promotion seems to only be applied to reference design graphics cards, though this might change according to retailer. ![]() best Buy, for example, seems to only be applying this dual game code promotion to XFX Vega graphics cards. AMD AIB partner cards (such as Gigabyte, Sapphire, XFX, and so on) should be eligible, but you should take some time to confirm this. The offer is valid for RX Vega 64 Liquid and Air cooled graphics cards, and RX Vega 56. After this deadline, the AMD Unique ID is void, so users won't be able to redeem their games anymore. The AMD Unique ID which grants you access to both game codes must be redeemed within two (2) months of the end of the Campaign Period (February 28, 2018) to obtain Application downloads. Keep in mind this is retailer-dependent, with not every sales point partaking in the offer, so be sure to check first whether or not your purchase spot of choice is offering this promotion. The offer is good from November 24th through December 31st, or until the stock for game codes is gone, so that should give users plenty of time to take advantage of the offer. This is the first title to make use of this technology - and hopefully, it isn't the last.ĪMD has started a new offer on its RX Vega 56 and RX Vega 64 graphics cards, which brings users two of this year's most interesting FPS titles: Arkane's Prey, and Machine Games' Wolfenstein: The New Colossus. And this new feature, which was originally showcased on MachineGames' Wolfenstein II: The New Colossus, will finally be implemented in working form on that particular game, via a patch that's being released on November 19th. ![]() The tech is now simply known as Adaptive Shading, and it basically works as a post-process step that looks at previous frames to calculate which determine quality conditions for the next one - lowered detail areas such as skies, flat walls, or even shadowed portions of objects require lesser amounts of shading detail, and thus, their shading rates can be reduced from a per-pixel shading to four pixels per shading ratio. One of the pieces of technology we talked about back then was Content Adaptive Shading, a new technique that would allow for smart trade-offs in image quality for added performance - potentially allowing for increased overall rendering resolutions at a much lesser impact cost. This year's show will include new glimpses at Redfall, a look at what's next for Fallout 76, panels on how to build a gaming PC, and various competitions.You may remember that we covered in detail the new technologies being implemented on NVIDIA's new brainchild, Turing, back when the architecture and its whitepaper were initially announced. If none of the free game offerings are to your liking, Bethesda is also hosting a huge QuakeCon sale, with steep discounts on games like Deathloop, Doom Eternal, Wolfenstein II: The New Colossus, and more.Īs for what to expect from QuakeCon, the show is once again virtual-only this year, with Bethesda stating it is committed to hosting an in-person event for QuakeCon 2023. However, Quake 4 and Return to Castle Wolfenstein, in particular, would be great additions to the console version of Game Pass as well, as Quake 4 released as an Xbox 360 launch title and Return to Castle Wolfenstein was a fan-favorite on the original Xbox. Given the PC-focused nature of QuakeCon, it makes sense that these announcements revolve around the PC side of Microsoft's games business. Many of these titles, especially the classic Elder Scrolls games, have been free before, with many having been previously given out via Bethesda's now-defunct launcher. Game Pass subscribers can unlock all of Quake Champions playable, uh, champions, via a new Game Pass Perk. Those games include The Elder Scrolls: Arena, The Elder Scrolls: Daggerfall, and the already free-to-play Quake Champions. In addition to the titles above landing on PC Game Pass, a number of additional games are now entirely free to download via the Microsoft store. QUAKECON HAUL /0fqMOCZqd3 - Xbox Game Pass August 18, 2022
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